When I use the look around tool and set the eye height by typing in, say 66", it jumps me way above the model. I see that when I reset the axes to the original, this height is 66" above that. But the model was built below the original axes level and I want to move the axes below to the model. After moving the axes though, the eye height still jumps up to 66" above the original axes.
Is there a way to really move the axes so the eye height will be consistent, or do I have to move the model?