Is this possible? I’m doing kitchen cabinets and I want the appliances to be transparent, and the rest of the kitchen in vector so I can pull dimensions off of the linework. I’ve made 2 scenes in SU – one of the kitchen in clean style I call “vector”, minus the appliances, and another scene that has everything hidden except the appliances, with a style I call “raster” along with fog. Those scenes are stacked in LO, with one rendered in raster the other vector. Except the negative space between the appliances renders as white and it completely blocks out the vector layer below it.
A quick work around was just adding a shape over the appliance and then making that shape fill white. Then I messed with the opacity slider until it was okay, but it’s not as pretty as I’d like it to be.
And if I may add on a question/gripe about the wonderful LO … when I’m using the dimension tool (or most tools for that matter) and it’s skipping around the screen due to the immense lag, I have a hard time trusting that it’s picking the proper point to dimension from and I have to go back and double check with the tape tool in SU. Obviously this is a huge blow to productivity, but I’ve followed Brightman’s tips – no auto-render, low output res – more things I can’t remember. Also Sonders’ tips, where I leave out things in the SU model that have nothing to do with what I’m doing in LO. These have made great improvements – but it’s still a clunky program (I’m using a new gaming laptop, WIN10, dedicated to SU/LO, with an NVIDEA GeForce RTX 2060 card, SU & LO set to always use the card in High Performance).
Is there something I can do maybe to line weights to make sure I’m clicking on the right point without having to check in SU? In my Sketchup Model tab in LO I have line scale always at 0.5pt and auto. I just changed auto to 0.25x and after a render didn’t notice anything change. I also keep line weights to 1 in my SU styles.
Sorry for the wall of text and thank you.