I have had this problem before but thought I had cracked it. Seemingly not.
I am attaching a model with a wall group and a floor group where I want the cladding texture to be seamless between the two.
I have tried using the texture manipulator to set the same origin point. That worked on one side but not on others. This was previously my go to method.
I tried using Eneroth’s Line Up Axes. Made no difference.
Can anyone suggest what I can do?
test.skp (1.9 MB)