I think you will see that the angled view of the 2 tables in Layout doesn’t match the ‘Angle’ scene in the Sketchup file? Oddly it just reverts to a previous view that doesn’t exist anymore.
I have reset all but I would like the angled view to be in a bigger scale. As soon as I chnage the scale it reverts to the old view. Do you mean that scale changes should not be done in Layout? It seems strange that that function is not advisable.
You are zooming the camera, not changing the scale. Scale is for 2d.
You can untick ‘preserve scale’ (which is confusing, but in 3d or perspective should be ‘preserve size’ or something similar), then make the viewport larger:
You can double click and zoom around - but be warned that this will alter the properties, and if you update the scene in SKP it will not update here until you press ‘reset all’:
If you have the scene set to Perspective in SketchUp, you can’t choose a scale in the Layout settings for that viewport. You need to zoom in and resize the viewport.
Simply changing the size of the viewport will change the size of the model on the page. There is no need to double click into the viewport to zoom in or out.
Leave Preserve Scale unchecked while sizing the viewport to adjust the size of the model on the page. Tick Preserve scale if there’s a need to adjust the size of the viewport without resizing the model.
Thank you bmike, levi and DaveR. I have been using Sketchup for a while now and have only bumped into this recently. It is great to get that sorted. I understand the logic now.
If you avoid overriding the scene Camera properties in LayOut you will have a much more predictable LayOut file. There should be no need to double click into viewports to zoom, orbit, or pan. Also no need to select a Standard View from that list and no need to manually tick the box for Ortho.
I notice some issues with your SketchUp model and have been in the process of reworking it to make it work better. Maybe you don’t care, though.