Layout Keeps Resetting the Viewport

Layout keeps resetting the viewport - scene, style, scale, etc. I keep getting the warning symbol that the model needs to be updated. But the model hasn’t changed. I’ve checked references - everything is current. I deleted unused components. I also get a hand to position the model in the viewport. Which I do. But then it snaps back. I get the viewport into position - lock it. It resets.
Even if I manage to get the viewport aligned, layout then freezes, and stops responding. To change scale, I have to keep double clicking the yellow triangle. It will arbitrarily reset the scale. I’ve reinstalled. Disabled extensions.

Mac OS 15.7.3 M3

Share the LO file so we can see what you are working with.

Dropbox link - copy of the files. The actual files I’m working with are on my computer.

You need to provide access to the file.

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Try now.

Hello Susan,

I opened and saved the file in SU 2026 and LO 2026. Everything seems to work fine. In Layout I did notice you are using hybrid and vector for rendering the viewports. Coming from a vector CAD background myself, I also used to struggle wanting vector results for my outputs, but realized LO is too slow for that. The good news is that on a modern computer, LO is really fast with Raster rendering and if you set your settings to render at “high” quality

and do not use jpg compression when you export,

you can get very nice results in a fraction of the time. When setting all viewports to “Raster” your entire project renders all viewports on all pages in 6 seconds on my system.

A related note, I have had problems in the past with LO changing the viewport settings. To avoid this from possibly happening in the future, I tend to set everything the way I want in SU and save the scene. I try to limit how much I customize a viewport in LO to avoid errors. Recently I had a project where the only thing I changed in the viewport in Layout was which tag to show existing versus proposed. On a subsequent revision to the drawings, one of the 60 plus sheets I had in the set, LO changed the viewport back to the scenes default tag setup. This was for an existing drawing that I did not even work on, so it can be frustrating to have LO occasionally have these mishaps.

Hope that helps,

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Thank you, I’ll just the settings. I set up the scenes so that when I import into LO they are pretty much good to go. I’ve restarted my computer. I’ll just keep trying.

When I opened the files, they said they were from v2025. Have you upgraded to the latest SU 2026?

Move your file out of DropBox and into a local folder.
Only use DropBox to archive or share. Using a cloud service for working files is a sure way to end up with something being corrupted.

Try not to edit the camera properties of the SketchUp models. When you see ‘Reset All’ you know something has been changed.

I ran a plugin on your file - you should try to keep loose geometry on ‘Untagged’. It can make for messy management of scenes / complicate modeling.

You have a lot of high detail components. You might consider re-thinking how your build your models - and where or if you need this level of detail for certain components:


LayOut needs to process all that geometry when it renders. Some of those pipes and fittings can be drawn with a smaller number of segments. Same for the handles and gearing… but you have to decide how much detail you need for your use.

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Good to know about reset all. I brought in a lot of assets from the warehouse as this was a quick concept model for the designer - so kept looking to see if there was something in the assets that was causing problems like a hidden geo location or something. I’ll pay more attention to Untagged geometry. The files are on my computer. The Dropbox folder was just to share the files.

That’s when the issues started. So I went back to 2025.