I have created model with format: decimal, meters, 0,000m.
I have created a terrain model. Then I have found that the map #1 which I used to generate terrain model is wrong scale. I inserted new map (#2) into the model, changed size to fit the original map (#1). Now I have this: 600m on the map #2 is equal to 740,253. Is it possible to rescale whole model so that I will have 600x600m square equal to 600m? The map and the square with scale are in separate groups. I am using SU 8.
Thank you, this seems to be easy with 2D model. But one problem.
What if I need to rescale 3D terrain, where the countours are made with 3m heights (3m gaps between each other on y axis). I need to rescale only the width and depth (x,z axis), not to modify the y axis. I think I can use Scale, but the Scale tool is not exact… Maybe this is not big deal in this model because the original map / terrain is in small scale and the newer map is much higher resolution. But I am curious.
It’s not quite clear to me how to rescale the model. I have to calculate the dimensions manually because I don’t know the correct result measures. H
On the image I have selected the things I will scale. The second not selected is the map I am using for orientation. This is the goal size.
You see the selected image has a white space on the right.
My measures:
x1: 1999,608 (good size)
x2: 1243,4 (wrong size)
ratio: 1,608177578
xMax2: 1667,754
xMax2 correct: 2682,044588
There xMax2 correct is the size after rescaled x axis.
But I need to calculate this on z axis too. This is crazy!
And that is the problem. When I want to rescale the terrain, I need to rescale x and z only. Notice that I have selected map to be rescaled and terrain with the map on once try.
Scale tool works differently. It is not so comfort.
So I think I only can to calculate manually. I need to use the result ratio to calculate z size. It may cause some desort maybe on some levely of high precision model.
I already showed you in the second animated GIF how to scale the model correctly on X and Y (+temp Z).
With Tape Measure tool you’ll scale the whole model and determine the correct length and width (based on a known dimension, in your case - 250 m), and with Scale tool you will then resize for the Z axis, to have the desired distance between the level curves.
The only thing you have to calculate is the total height. You use the 250 m that you know and you will have the correct length and width of the plane (the horizontal plane XY).
There is one map which is hidden. I didn’t want to confuse. The hidden map is correct and more precision than this one. The image which is not selected is already resized to the correct map. Both images are low precision and no one contains correct scale. The correct scale is on the hidden map.
First I tried rescale using scale tool red,green. But I did not got the correct dimensions which I typed in. Changed to cm to achieve better precision.
268312,34079829cm;150925,69240290cm
but typing this takes so much time and result is invalid.
So now I am going to use scale green and scale red (2x scaling). The measures are already calculated so should be fine.
I have created component from the corrected map. I called it <scale>. It is correct size/scale now. There is also the map with the original scale which is 100% correct. Seems like 250m on the wrong scale map is equal to 320m on the corrected map.
Now I insert it into terrain model, which is wrong size. This wrong model contains map and the terrain. It’s wrapped in “rescale” group. Now I have used FredoScale to correct the size of “rescale” group. I did not used units to fix exactly, but the height is OK. The top right corner with orange color is at 780m ASL.