Hey,
I’ve been trying to draw a ramp which is ‘sloping down’ on 2 sides (I mean, the lines from top to bottom are bend).
I don’t know the correct way to expalin in English I think, so I made a little image.
I want the slope to be curved from point A → B (that’s already ok, with the Arch tool);
How can I make an extra slope from point C → D ? So the ramp continues, but becomes lower as it approaches point D from point C.
Isolate the geometry of the curves in two separate groups, then push/pull them across each other. Then explode both and intersect the sloping surfaces with each other and erase the excess.
That was a great and quick answer
I’ve been trying with your information, and it worked for me but I’m not completely there yet, this is what I got now:
My only question remaining is: how can i divide that existing slope in 3 sections where the separating line is not going straight down (I mean: top line 5,5m and bottom line is 6.5m)?
Create some cutting planes and position them at the angle you want.
In this example I have created a grouped cutting plane and then copied it to create multiple sections.
Intersecting the terrain with the group cutting planes will create separations in the terrain surface that you can then texture as you please