How to model small seat pad correctly, complex geometry

Hi there,

I was wondering if someone could help me. I’m getting stuck when modelling furniture which has complex curves and geometry. I have a fairly good understanding of 3D modelling but this seems to be a stumbling block. I am now trying to use Artisan to create the seat pad for this chair. I feel like there might be a simpler step to this, but I keep getting stuck. I can create a seat pad which is flat but the correct shape, however the pad has curves going in 2 or 3 different direction at different points. I would love for someone to open my eyes to this type of modelling as it would help me get to the next level. Any help or tips would be greatly appreciated :slight_smile:

Here is the chair for reference
Also i have attached the model I have made, I know it isn’t perfect Kyoto Armchair.skp (2.8 MB)

Any question to further the help please let me know, I really hope someone out there can show me the way to the next step in modelling :slight_smile:

You can try using quads - Kyoto Armchair (SU 2017).skp (3.6 MB)

plugins: Fredo6 JPP, Quad Tools, Vertex Tools and SubD.

Hey mihai.s this is amazing and exactly the outcome I am looking for, could you share how you got to this point, this is the part that I am struggling with. When trying this was the type of shape I was creating, but I think I was getting a couple of steps wrong. Would really appreciate your guidance :grin:

Using Quads, steps:


Hi Mihai.s that is perfect, it’s great to know i wasn’t a million miles away with the process i was using, but vertex tools isn’t something I have used and that step seems to be the money maker. I really appreciate you taking the time to show me how you did this :grinning:
thanks again