HI not sure if I am posting in the right place as I am new here.I am trying to do a model of a local sports facility for practice and managed to get hold of some drawings or at least some elevations. The brickwork is crazy complex. I tried to import some textures of bricks and painstakingly put different brick textures…but life is too short and I was not very successful.
Does anybody have any thoughts on how I might acive this texture?
Thanks[mihai. I tried that but it will never look photorrealistic as I cannot apply a bump map so it will look very flat and unconvincing. Do you think it would be abble to create a normal map from the images?
And if you want to create textures at high resolution (2K, 4K, 8K), you can use Quixel Mixer or Substance Painter, which will allow you to create custom textures, as well as automatically generate the necessary maps - Albedo, AO, Diffuse, Displacement, Normal, Roughness, Specular, etc.