Hi there, I’m trying to use my Quadface select loop tool to select the edges of this sandbox object, and it isn’t working. Is there a way to select these edges that is manual one-by-one?

You need to convert your sandbox mesh to quads first, then use Select loop

Not one by one., but as a loop in (almost) one go.
- Switch to top view (maybe even in 'Parallel Projection).
- sweep a right to left selection to select only the faces and all visible edges within the perimeter
(this should be done inside the group’s editing context!) - invert the selection to only get the entire perimeter’s edges.
The same technique


Similar to Wo3Dan suggestion:
1 - Inside the context (double click to open the group containing the terrain), Select All.
2 - Press and hold the Shift key to Add/Subtract to/from the selection then swipe with a right to left Window Select inside the perimeter. This will deselect all the geometry of the terrain, leaving only the perimeter selected.
3 - Let go of the Shift key and press the Delete key.


