I’m trying to model a resealable pouch. I did this by creating a sandbox and using the smoove tool to pull up the center to create the look of a resealable pouch filled with product. I then used soften/smooth edges to make the shape smooth. I then copied and flipped it to create as close to a single shape as I could get.
When I apply a material to the shape, it comes out a little messed up. I want to bring up the texture menu so I can resize the graphic to cover the entire shape, but I can’t seem to bring it up for some reason. I’m stumped. I tried everything.
As you can see below, things are a little messed up. Is there a better way to achieve my goal? Is this even the right software for this?
Thanks for your help.