hi, i want to make some of this a little bumpy to make it look more natural. I tried sandbox and also watched tutorial but it does nto work as i expected. How do i do this?
you could try a free extension called erode (by eneorth).
using it, you select a face, and it’ll divide it, slightly move up and down each vertices.
you can set it to run several times for a more grainy aspect.
I used it on this to make the cream look like cream filling and not just a cylinder.
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hello, ill try that ! thank you
hello, ive tried it but it doesnt work the way i want it. It was buggy on this and does not look like a terrain at all. I somehow managed to make sandbox work, though its not good, i think it’ll do. It has gaps though
Create a flat mesh with sandbox, then use random tools plugin it has a move vertex randomly tool, you must set the values of maximum movement.