Here is what I am looking to do.
Import a component.
Hide desired geometry inside component, without exploding it or adding any “layer wrapping” to nested geometry, and have the desired hidden geometry stay “attached” to the given scene.
Current workflow is. Create MASTER file, import as component into another side file, assign any hidden geometry to scene specific layers to only be invisible to that scene. Example: Scene 1 gets Scene 1 layer to “wrap” existing geometry.
The problem I am facing is that whenever I update my MASTER file, the “layer wraps” go away. Also the amount of layers is also a concern.
Just want to make sure I am not overlooking an easy solution to this or an extension. Any advice would be great.