I am coming from SU2017 where hide/unhide geometry or components was a model based thing and not a scene based thing?
I am finding in 2020 that if I hide a component in one scene and switch to another, the geometry is not hidden in that scene. And returning back to the original scene, the object I hid is no longer hid.
It seems I had to “update scene” to make the hide command stick.
This never used to be the case. As I said, the “Hide Geometry” was a model based command and not a scene based command. and certainly never attached to the update scene command either.
Is there a toggle or setting for this?
With hundreds of scenes already made, hiding the same object in each scene and then updating that scene seems pretty frustrating.