I’m a long-time professional user of SketchUp and in the last five years, I’ve exported all my SketchUp models to Blender, to handle all of my renderings. It’s not always a straightforward process, so I’ve written a basic tutorial on the way I do things (https://www.dndrawings.com/sketchup-to-blender-dae-clean-tutor), there may be other ways but with the latest releases of Blender, I’ve found this to be the most effective. So just wanted to share with the community, if anyone is interested.
If you’ve never tried Blender before, it’s an unbelievably powerful tool for photorealistic rendering, simulation, animation, 3D modelling, sculpting, amongst many other things and it’s free and open-source. You can also export models from Blender into SketchUp, which is a great way to fill some of the gaps (without plugins) that SketchUp has, like cloth simulation, quad modelling and subdivision.
I find using SketchUp and Blender together makes for a great modelling workbench. I’d love to know if anyone else is doing the same.
Let me know if you try the tutorial and it’s useful to you. Also, if there’s interest, I can do a tutorial on how to render in Blender.
Note: The tutorial requires downloading Blender 2.8\2.81 and also a free add-on I’ve developed, to clean the model that has been imported to Blender.