(note, this post originally had images directly in the post but I’m a new guy here so I can’t do that more than once. So here is a link to all the images - Imgur: The magic of the Internet)
Hi guys, I’ve been working on this model for a few days now and I can’t seem to get it right. I have a uniquely curved plane that is impossible to get right.
Here are a few images of the shape’s edges.
I tried using a stitch method that works alright until I add a texture to it. The texture looks cut up and I need this plane to have a smooth texture. Here is what I mean.
without edges and profiles …
I even tried making edits to the texture map in Blender then exporting it to UE4 and it still comes out nasty.
Is there a technique for making a smoother curve here? Is there an extension I can use or a way to use multiple shapes to create this surface?
Maybe add detail/smooth?
Or should I be working on arranging the texture map in Blender to remedy this?
If anyone has any ideas please help me out. This project is way overdue.