I am trying to recreate a rocky shoreline. So far not happy with using a texture on a flat surface. I was trying to incorporate 3D rocks but still not working out. Wondering if anyone has some suggestions for creating a realistice rocky shoreline.
I haven’t done a rocky shore, but I’ve done dunes and grass. You’ll need to sandbox some terrain, then create and infinite plane with water as a texture from v-ray. For the terrain texture I created maps for where the grass would grow and the sand would be visible. I’ve also done this with rocky woodland terrain.
Thanks bmike for the response. I am looking at combining sand and stone textures with 3D rock models.
Finding next to impossible to create a rocky surface with the SandBox Tool ( correct me if I am wrong.)
You’ll need to create the base with the sandbox and then spread rocks on it, bunched up and random, scaled and rotated. It will be memory intensive to render and handle, so perhaps you’ll need to use proxy objects for the rocks. Further away from the camera you can just use painted on textures.