Let’s say I have a wall that has:
Outside marble/stucco layer
Structural layer
Inner sheetrock layer
Paint/wallpaper layer
If I need to cut out a window or doorway, I have to make 4 separate operations. And if any of those layers are grouped or not solid (as is the case with a paint/wallpaper layer, it’s a face with texture), I have to do a whole dance around it with Intersect Faces, etc.
It would be SO nice to have a command that takes the selected object (shape of intended doorway) and “vaporizes” ALL intersecting geometry - so it punches through the marble, the concrete, the sheetrock, and the wallpaper. In one shot.
I’ve found some plugins that are supposed to help with this issue, but they tend to cause more of a mess…