Hello everybody. I’m a newbie at this, so I’d like some help from you. I want to combine the materials and textures here and lam fbx in one piece.
Before exporting to FBX, triangulate each face of the model (use QuadFace Tools extension) and Purge your model.
Settings for export (Options…)
I already showed you in the animated gif from the previous post.
What exactly did you not understand? Select the model and triangulate it using an extension.
If you created the model only with basic tools, you can do that triangulation in the same way, without having to use an extension.
Thank you very much I did.