Hi! I’m trying to align the texture of brick pavers to a single band of pavers at a specific dimension. However, when I position the texture there are 2 problems occurring:
The angle of the texture orientation keeps snapping to the grid and the difference between one rotation degree to the next is too big of a jump so it never aligns. Is there a way to fine tune this or to rotate the texture independently of scale as well? I tried the Enroth texture extension but it does not do anything (maybe a version incompatibility issue?)
No matter what angle I set it at, it still renders to the same orientation iin VRAY. I tried grouping the face with the paver texture and applying the texture to the outside of the group but this did not help.
Please help, this is driving me insane!