How can I stop the ‘camera’ from swinging out on a great arc during animations? If you look at my model in the warehouse ( Periscope animation ) you will see the animation zooms out wildly at the point where I switch from perspective to two-point.
Clearly, the aim here is to depict what actually happens with a real telescope, but this off-putting swooping effect is wrecking everything. BTW: it also does it at the start of the sequence, but that was easily rectified by deleting the scene. No such joy halfway through though.