Boundaries much bigger than object

I’ve downloaded a model from the 3D warehouse (Thankyou to the uploader). Editing the component allowed me to save a small part of the larger model to a separate file that I intend to modify to fit into my model (Woodworking shop).

Selecting the object results in a much larger blue box (what do you call that?) than the object.

I’ve turned on hidden geometry and objects. Nothing else shows up.
I’ve run “Default tag geometry” (No edges or faces found)

What else can I try?

Turn on Guides there might be points in the container.
Are there nested containers inside the main one - these might have hidden stuff ?
Or there might be scraps of tiny edges way off…
Edit the container, use a fence to select everything you want to keep and invert the selection, any ‘scraps’ should then be selected and can be deleted.

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You can also check the group’s axes. If the axes inside the group is hanging out by itself, you can reset the axes by clicking the axes tool and placing it on a corner of the geometry inside the group.

Could you give an example model that showed the problem? There is another issue we’re looking into, and perhaps the model you happened to pick has that other issue.

Only to diagnose and for troubleshooting.
Exploding may result in other issues due to inheriting materials an/or layers by container content.

Be aware that the insertion points of guides included in your object may affect the size of its bounding box.**

Also, unless everything else is enclosed in groups or components or has no overlap with the offender, the group’s contents will intersect with the other geometry when you explode it. You would then have to repair things after regrouping.

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@TheOnlyAaron - I’m not sure if you ever made one on this topic, but “the reasons a group’s bounding box might be much bigger than the object (and how to fix it)” would make a good video. (hidden guides/points, axes, hidden geometry, hidden objects, hidden section planes, etc)

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Added to the list!

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Thanks, dawg.

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