Blending two surfaces together for smooth look


#1

I am trying to blend two surfaces together to achieve a smooth continuous look.

The drawing below is of a mesh that I have smoothed out with the standard soften edges tool in sketch up, I then drew the top of the mesh and rounded it off and used the sandbox tool to fill the mesh.

I would like to join and blend the two together so that they are one surface that is smooth.

See below pics:


#2

Hello, have you tried the curviloft plugin ?


#3

Put all terrain geometry in the same group and after that “smooth” and “soft” edges, something like in this gif animation:


#4

Use the Eraser tool with the Alt or Option key held down to soften edges.


#5

Thank you for your help, smooth and soft edges worked well.


#6

Most likely some sort of unwanted typo, (isn’t a typo always unwanted?)

Using the Eraser tool with [Alt] held down deletes the edge and both adjacent faces.
Only with [Ctrl] this works as expected.


#7

That’s the way it works on the Mac. The Eraser tool while holding Alt (option ⌥) softens/smooths edges.


#8

Oops,
@TheOnlyAaron, it seems that I need to buy me an Apple to get things 100% right.
The [ALT] + [Eraser] indeed does apply to Apple to smooth edges (as I’ve been told now by two people). In the Windows version (OP’s operating system) it just erases the edge.


#9

CTRL + Eraser? Did I say the wrong modifier key?
It should be listed at the bottom of the screen while the Eraser is active.


#10

You seem to have said it right for Apple’s OS. Hence my ‘oops’