I’ve spent an awful long time already on this model so I’m looking to save time and create a roof quickly.
I’ve got roof plans (2d) showing the pitch of various surfaces and… Im a bit brain fried (through doing other fairly droll tasks in SU today), to think it through but its obvious to me that the roof plans must be very useful to me in this situation.
What I’ve done so far is lay them directly over the top of what I’ve modeled and it seems to fit (there’s a couple places where it looks like things don’t match exactly (line up) with the underlying geometry I’ve made, but I think that may be intentional so I’m not worroed about it for now.
But, at the risk of sounding far too simplistic, is there any tool or method / extension in SU I can use to create geometry from my 2D roof plans. If the lines simply described walls (like I’ve done for the rest of the building), then I could just bring everything upwards with simple PUSH/PULLs but obviously there’s a bit more to it with hip roofing.
I’ve added a few screenshots to show what I’m working with.
NOTE: Im sorry that the images are flipped, it’s just the way it’s going! I’m modeling the left side first, and then mirror it.
This is what I need to create:
And this is the outline in context with the model:
Basically are there any tools out there which could make the task easier?
I’m not complaining (it’s my own fault), but you live and learn, and with this project… I made myself 3x the work by doing every single layer (outer brick, cavity wall, inner blockwork, plaster). Waaayyy too much detail for what I need to achieve really (a final exterior render). But I’ve done it this way just for completeness. Live and learn though, I wouldn’t do it this way next time.