I wonder if anyone has tried this idea?
You can create walk throughs in SU by using a series of scenes and transitions, but it’s labour intensive work.
Those of us with great dexterity (aka a SpaceMouse) can do fly throughs on screen. By using a video capture, you could produce something quite quickly.
That is not so easy with walk throughs where you want the camera to stay at a constant height. You can of course “walk” in SU and set the eyeline. Is there a way to combine that with the fluidity of using a SM? In short, can you fix the camera/eye height but still move around using the SM?