I have an interior design where the material I used for a couch and a chair is not rendering in the color I used from the Sketchup material. It was intended to be a type of purple. The couch and chair are rendering green.
When I first chose the couch (and the chair I made by modifying couch) in the Sketchup warehouse, it was neither color. At one point, I got V-Ray to show the right color, but not only do I not have an idea how I did it, the couch then ended up showing in a totally unrelated color when looking at it through Sketchup itself, so I undid this. I also noticed that in another render attempt, the green came up again, but it seemed like the cushion had a bit of purple attempting to bleed through.
I have looked at videos, articles, some old threads here, and I have no idea what I am doing and how to fix it.
So the faces on the couch and chair are correctly oriented but not the floor, bottom of the table lamp or the hanging lamp. You should not have any expossed back faces.
As for the couch, did you apply textures to the objects or to the faces inside?
Your profile says you are using the Free PLan but that’s the web-based version which doesn’t work with Vray. )x164C isn’t a Radeon graphics card model, either.
Click on the M in the green circle at the top right of the forum window. Click on the person icon and then click on Profile to update it with the right info.
The Sketchup Pro I am using is on a free trial. It’s not the free online version…I have the actual program in my computer…the 2023 current version. The V-Ray I got I think was from the extensions warehouse. If that is wrong re what you are seeing, I will adjust the profile, but it’s not the free online version of Sketchup.
All the other colors are displaying correctly in the rendering I attached here, including the floor, lamp, and end table. Is there any way to fix this re the material I used for the couch and matching chair?
That’s a bit of a mystery that. Maybe someone else can find the exact issue.
I cannot get that material to do what I want at all - you are probably best just replacing it with a fresh copy of the material from Chaos Cosmos - that did work when I replaced it.
I had the same results as Adam did. Replacing the material seems like the easiest fix.
BTW, it wouldn’t hurt to go through the model and fix the incorrect tag usage.
Then purge unused stuff from the model.
That reduced the file size by almost half. If you don’t need all that entourage outside of the rooms, it would be good to delete and purge them as well.
As I wrote the other day, you should fix the reversed faces. It would also be a good idea to use grouping for the walls, cabinets, floors, etc. that you’ve added. As it is, that’s all just loose geometry.
I had the entourage (I like that!) of stuff off to the side because they are things I rejected to put in the actual rooms, but kept them out there because I may try some of them in the next room designs.
As far as it being the same file as when I used to render on my end, the only difference was that I made a copy in Windows to rename to put up here.
Eric, what did you do to make it render in the correct purple color? I tried moving that “Color” switch you marked in red both on and off, and the couch and chair are still coming up green.
In opened “Binding” and changed Texture Mode to “Auto”. Now it renders in the right color. After that worked, I saw that I needed to change (under “Generic”) “Surface Control” to “Use Roughness” as the material is meant to be a fabric.
I greatly appreciate everyone’s help…I hope this may be of help to others here should they ever have this problem.