Twinmotion ver:2019.5 update - New SU link icons

To all,

O.k. downloaded the new free Twinmotion Update (2019.5), but can’t seem to find any info to how/where one installs those SketchUp-Pro-2019 Direct Link icons as shown on this movie, anyone on this ?

Over & out,
CJT1963

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You need to install the SUPlugin too:

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Been waiting for this feature for a long time, yes! However, just downloaded the update and SU plugin. Here’s what happened: Clicking on the “view” icon populated my SU model in the TM viewer at the same perspective as in SU. Great! But then that’s it, no real time live sync motion as expected. Moving the view in SU does not move the view in TM and vice versa. Ideas?

It certainly is a lot easier than before. Just linked in an unfinished test model and got good results.

Been playing around with Twinmotion and SketchUp PRO 2018 for a month or two now and have had different experiences based on how i bring in the SKP model.

If I “sync” a new SKP model the first time with the eyeball icon, the SKP model will open in TM, the same aspect and view as what was seen in SKP. Then if I make changes to the original SKP model and hit “eye ball” sync again, the model shows the changes of form but NOT any new view of said model. Which kinda makes it hard to render out certain scenes one may stage in SKP, as the user has to re-create the same scene, camera angles etc,… in Twinmotion.

Secondly…If i originally bring the SKP model into TM via “import” from within TM, then the model comes in at any random orientation …and NOT the way the view is set up in SKP.

Unless I’m mistaken, it seems SKP scenes and viewports don’t have much relevance inside TM, and the user must create any view from within TM, and not rely on setting up certain “views” in SKP. Bummer!!!

I also remember seeing somewhere that performance and possibly syncing with SKP largely depends on having both TM and SKP file saved and synced locally…ie, NOT through an external drive or network volume…another bummer (in my view)

I so badly want to love TM, but its still very quirky and does weird things…like showing faceted faces of a cylinder, esp. once the diameter gets below 2", but will show no facets on a 3" diameter cylinder with12 or 24 segments / faces …so forget about rendering handrails if they are under 3" diameter…even if I have turned off “ignore objects smaller than X”

Twinmotions user forums seem woefully lacking in any real information, or problem solving :frowning: