Texture scaling issue

Hi, I am making a model ad as seen in the image I sampled the front face and applied the material (two textures to the left) when it was applied it was stretched on one axis. How do i get over this?

hello,

is it a group and has it been stretched at some point ? do you have the texture > context menu when right clicking on it ?

see this gif for texture behaviour in groups :

texture

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Right click context menu on group or component, may need to make unique if available and others have a different scale, then select scale definition

Download “deep make unique” from extension warehouse to make copied groups unique if required (check number in entity info)

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Note if it is a group rather than a component you won’t get the Scale definition or make unique, just explode and regroup will adjust the texture.

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Forgot that I installed

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