Texture is not in menu

2 boites_SU2017.skp (789.1 KB)
Can someone tell me how to position the texture on the top of this box. The right-click menu does not have texture even though the face is selected.

Use Fredo ThruPaint or ‘‘project’’ the texture from a face

You have painted the “box” group or component instead of the face inside it. Texture positioning is available only for materials that have been painted on individual faces.

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And the face must be coplanar, otherwise it must be activated the show hidden geometry and right click on a coplanar triangle.

More precisely, you must be right clicking on a single face (that has the texture applied to it) not a surface made of multiple faces. Turning on Hidden Geometry will expose edges that divide surfaces and allow you to right click on a single face, whether it’s a triangle or some other shape.

A face is always coplanar. The SketchUp term for multiple smoothed faces is “surface”.

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I want to thank all of you for your help. I had completely ignored the coplanar aspect of the lid. Once I projected the image on a flat face mihai.s, I realized that image would not work. I had hoped I could split the face into two portions and rotate the image around. But I could not get the look I wanted.

What you all told me did give me enough information for me to make it work, however.
1 boite.skp (445.6 KB)

It would help if you had a decent straght on image of that texture. It’s badly distorted.

I know. But that was the only image I could get

What’s it supposed to be? Maybe you can find something else that would be workable.

It is the lid to a box being rendered on a bathroom vanity.
1 boite.skp (527.6 KB)
I fine tuned this and I think it will work just fine.

Ah … The texture will surely work for that. Before you render it, however, you should correct the face orientation on the top and apply the texture to the front faces.

Thanks, I missed that. Would have probably noticed it when I try to render