I modeled a simple, decorative suitcase a month ago. I achieved the bad, artificial looking corners below by intersecting into a sphere with the base suitcase and a moved-out copy. (I was in web only). It fit the needs of the project but I felt really stupid that I couldn’t figure out a more elegant process.
Now I want to model these, and I’m pausing at halfway through what I think I will try. Solid Tools has made creating the skin pretty easy. But how to cut it to shape? I only just installed all the Fredo extensions and wonder if one of those is a better fit than Solid Tools? Otherwise, my thought is that I need to shape the cutter as a single 45° profile???
Here’s a clean copy of the model in progress with the corners started edit for reupload of correct version gramex.skp (363.8 KB)