Before Ill go any further Ill just clarify that I have read all the advice on speeding up sketchup that only advice to modify OpenGl and some work on layers, it looks like the most important issue was never addressed I mean the system resources use of sketchup.
No matter what I do at max I`ve seen 7.5% of cpu(not a single core maxing out), 1.5Gb of ram(with gigs spare and sitting idle), 4%GPU(only when moving objects otherwise sitting at 0%) and 0% use on drive
Is there maybe a way to make sketchup use more of the PC?
SketchUp is a single core application, so it’ll max out one core (at most) which will reflect as a low percentage if you have a CPU with a good few cores.
Consider correcting your profile, there is no SU 2018 Make (desktop) version…
after the answer above I`ve setup affinity to only one core and yes it did max it
so it looks like windows or something was bouncing the load around the CPU to keep it healthy and cool
unfortunately that did not change anything considering performance
So I let it running just for giggles and it changed nothing
object is still impossible to even rotate or zoom in/out without skipping
there is something really really wrong about sketchup
even the simplest software has no trouble with even more complex objects.
Slic3r for example has to turn objects into Gcode working it slice by slice with infils and supports and it does it in minutes not days.
I fired it up on the other pc again and its still a bit jumpy though yeah noticeably better.
I`ll look at the radeon threads and come back in few days.
Yes I get that but when you export an stl and printed 24sided circles have very noticeable sides.
and depending on application thats even good (bearings sit nice and snug).
When it comes to this project I want it to be almost a meter tall so it does not sit well with me to loose details.