I am new to SketchUp and have created a cylindrical shape. How do I cut or slice it so I only have a 90 degree segment of the cylinder left?
Draw lines from the center of one end out to the edge and push away the waste with Push/Pull.
There’s also the Pie tool which would let you draw the quarter cylinder without having to get rid of the waste.
Thanks. Worked like a champ.
This thread reminds me of something I noticed a while back. If you push that waste all the way down, SU makes one of the outer corners normal and the other softened. That seems odd to me.
Shep
Interestingly you get that result when you hit a vertex, but a hard line on any other point, which suggests it’s reading the segment welds at the vertices.
It seems to be not that “simple”. I’ve got that soft+smooth line at one side in several occasions when push/pulling the cursor to ‘On Face’ or outside but planar to the bottom face, or on vertex or on edge or on arc segment. Sometimes however I manage get two hard edges in similar locations. And even two soft+smooth edges could be the result of the P/P operation. Had them many times. Might speed be cause of different results? I haven’t found out yet.
p.s. “speed” as in modeling speed, nothing else !