I am trying to export a Sketchup model to Maya. But no matter what i do it keeps triangulating all the faces. I tried exporting with and without checking triangulate all faces but to no avail. At first I thought maybe Maya was importing the model wrong. But then I opened it in windows 3D Viewer to check and it was also showing all triangulated faces. I also tried searching in forums, and Youtube videos, and articles but couldn’t find any working solutions.
if anyone can help me up with this, or export a proper format for Maya ,I’d really appreciate it. (cuz I’m pulling my hair out of my head trying to figure it out.)
I’ve included a google drive link incase anyone wants to try themselves and fix it.