Sketchup pro 2024

It’s a loser’s game to enter into an argument here with the multitude of Trimble defenders on this site…

but if you insist on doing so, you at least need to get your facts straight. As has been stated, the decision to end access to Google Earth geolocation was Google’s — not Trimble’s — and the sunsetting of that functionality was part of Trimble’s SU purchase agreement.

ETA: should also state that it wasn’t only Trimble that lost access to that (free) functionality — Google shut it off for virtually everyone.

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You seem to be ignoring technical facts that have been brought up multiple cores times on SketchUp’s forum.

Also (after reading your unbased rant about SketchUp’s shortcommings) I would recommend that you take a few days off to release stress and progress with a clear mind.

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Funny how whenever someone comes with pre-cast ideas and you tell them they’re incorrect, you end up being called either condescending or a fanboy. :innocent:

Trimble is moving forward on a performance side. Last year, layout started using multi threading in its saving process, just like your article mentioned.
And for the past year there have been hints that they are working on a post openGL era, just like all the other companies. And they’ve streamlined the Skp files, making them half less heavy. But those changes aren’t massive, we don’t necessary feel them day to day. Bit looking back, even 5 years back, they’re here.

There are lots of things to be said about trimble, their obscure calendar, their lack of communication regarding ongoing projects, or the small number of updates (c’mon, do a monthly fix like videogames do).
Or even their blue logo seeping everywhere (bring back the red and white cube ! :laughing: )

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Most of us here aren’t here to defend Trimble. We are here to defend a great program we love to work or have fun with. Many here are “just” volunteers in helping others. So when there’s sh_t poured out over “our” program you can expect reactions in defence. Nothing to do with Trimble.

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This has nothing to do with defending Trimble, it’s just about facts…

Edit: and opinions.

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Certainly this article diverges from your statement that statement that “all CAD softwares run on mono cores”… Also it would appear your buddy RLGL is mistaken when he says AUTOCAD gave up 5 years ago…
"In AutoCAD several features are using either multi-threading or multi-processing. In version 2023 and newer those features are supported for multi-threading or multi-processing: "Support for multi-core processors with AutoCAD / AutoCAD for Mac

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I recently found out that Zbrush uses more than one core for sculpting, as I’ve said multiple times I’m not a developer and my knowledge is very limited, but there are a lot of factors involved in the performance of a software, and it’s known that Trimble is working on this, I’m not a Trimble fan, au contraire, I’ve criticized many times some decisions that Trimble has taken, but the improvements in performance they’re working on is something that must be said, plus 95% of the people who complain about sketchup performance are users that overload their models with objects from the 3D warehouse without checking if they’re good for their model, most of the models in the 3DWH are over detailed and just add a lot of weight to the file making it sometimes impossible to work with. Autodesk’s products are the standard in many industries, autocad in architecture and engineering, but the performance with big files is worse than sketchup and LayOut with 3D and 2D respectively, if you don’t believe me export a big 3D file from sketchup to autocad and you’ll see that is impossible to do anything the same with a file from layout, even after making an overkill, there are also other softwares that perform better, blender is the software I always compare sketchup with, blender handles more geometry a lot better than sketchup, I hope that with the development that sketchup is having, could match or get close to blender’s performance.

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ok, let me rephrase.

the CAD operations are monocore.

all the rest can be dumped on other cores. like saving. or managing the interface. or managing live rendering. that’s the “several features” mentioned in your article.
these other features have been multi thread-able for years. you can have one thread/core on the CAD tools, another for the interface, no issue. but the gain is marginal.

What people refers to when they talk about multi threading CAD is having multiple cores/threads working at the same time on the CAD processes. and that has been impossible (and still is for now) since the beginning.

and besides, sketchup is already working on this “interface multithreading”.
that’s what I explained in my other message here

main difference is that sketchup is way simpler. you don’t have complex processes running in the background like in revit, you don’t have (by default) multiple xrefs to keep updated, theses things can be dumped on a separate core. pretty much what the article talks about.

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I have told this before, but the first motherboards with place for two or four Pentium processors were released in the early 1990s. That made Autodesk release a white paper announcing an imminent release of a multithreaded version of the 3DStudio Max modelling software. We are still waiting. What they released some years later was a multithreaded non-realtime rendering engine and some multithreading to reading and writing files, and this is where the industry still stands, about 30 years later.

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thanks for the finding and expanding on the ‘thread’ :slight_smile: of hope I was seeking. thats really the issue here . Rarely a week goes by that I dont explain to someone how insanely great SketchUp is. I assume everyone here feels the same. My comments , however flawed (ie geo-locater blame game, my apologies for misstating what happened there) , were based on my genuine need for improved processing speeds , and a basic question: What , if anything, is Trimble doing to improve them as they relate to multi-core processesing

I’m just a hobbyist, but there are many people here that have no problems with speed in SketchUp nor in Layout. They have moddeling practices and workflows that work for them! My best guess is that you can do this too, but you’ll have to accept that every software has it’s limitations and instead of fighting them, learn to work with them and accept good advice from the sages…

Probably not much as it’s at best a very marginal gain that would be a waste of time and resources better spent improving other aspects of the software. This multi threading thing is a red herring, what you really mean is “why can’t they make the program faster?” and Multi threading simply won’t do that here, so let that go. Layout can be slow with very large files, especially if you are not intentionally managing the render settings (vector/hybrid/raster). There are some new settings in 2023 that can help but need to be understood.

Are you really running Mac OS 3.3 (released in 1987)? Even I only remember back to system 6 on my se/30. Old computer guy jokes aside, putting your real computer details and operating system in your profile can help us support you, for instance SketchUp is not fully compatible with the latest Mac OS Sonoma if you are running that, and if your graphics card details are accurate then it’s a bit old and could also be the source of the slowdown.

If you really want to get past your bogging situation then include a layout file here for folks to evaluate and offer advice on. If you would prefer you can send it to me in a PM and I will take a look at what might be slowing you down.

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Oh yeah, and to get back on topic I would love to see the components window be searchable for 2024. I have loads of other requests but this one feels long overdue and a very easy mod. :+1:

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Yes please! That would be SOOOO helpful!

I hope that sketchup 2024 is more stable and less buggy than 2023 specially on windows, and that the MacOS version doesn’t suffer the same if it’s built under a newer api(Qt framework) after having the experience with windows.

And the same petitions of other years, a better dwg and dxf 2D exporter, with all the sketchup tags as layers or even better a layout exporter that contains all the tag information from the viewports and convert them into layers, that would put sketchup on another level imho.

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