Rotating objects/ scrolling and moving objects is really slow on my machine - it is an issue when trying to move an object especially as there is a lag between when I move it (via the mouse) and what is displayed so I keep overshooting. I should have enough graphics firepower (see below) and it runs fine on my other PC with an older and cheaper card. Is this an open GL setting? Any suggestions?
Operating System: Windows 10 Pro 64-bit (10.0, Build 17763) (17763.rs5_release.180914-1434)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: P1.60 (type: UEFI)
Processor: AMD Ryzen 7 1700 Eight-Core Processor (16 CPUs), ~3.0GHz
Memory: 16384MB RAM
Available OS Memory: 16316MB RAM
Page File: 12570MB used, 7250MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 168 DPI (175 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.17763.0001 64bit Unicode
Card name: AMD Radeon Pro WX 3100
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD FirePro SDI (0x6985)