SketchUp import to VCarve problem

I am modeling in Sketchup Pro and then importing my Sketchup file into VCarve Pro.

As the picture shows, my part has a dado in it. VCarve is not seeing this dado. I have also recently started using Fabber, I don’t know if this is related. I’ve also reached out to support at Fabber and VCarve, and haven’t gotten any responses yet.

Thanks in advance!

Test part.skp (186.7 KB)

I don’t see that there’s anything wrong with the SketchUp model. It kind of looks like V-carve is cutting the panel off at the inside edge of the dado. What happens if you outline the dado on the surfaces without making it 3D?

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Good idea. It did not work. Also, VCarve isn’t cutting the panel off at the inside edge of the dado, it is importing the full overall size of the panel, just totally ignoring the dado for some reason.

Maybe that’s the bottom face?

EDIT: No it isn’t the bottom face, I assumed the holes/slots were through but after looking at the model realise that they are only partial depth slots and circles drawn on the face.

Strange that V-carve is recognizing circles drawn on the surface and your slots (for biscuits?) but not the groove down the length of the panel.

All geometry within the component is assigned to a layer called 3/4, however, what happens if you export this file, instead:

Test part 2017.skp (191.8 KB)

Note: also changed the Layer name, sometimes, ‘/’ trigger importers and exporters.

Still doesn’t work. It’s bizarre isn’t it.

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Are you on Parallels? What version?

Yes I’m using Parallels, Version 14.1.2 (45479)

I doubt if updating will have any effect and I do not have access to a Windows machine right now, so I can not test it.

I got responses from Vectric (VCarve company) and Fabber (software to import depths of pockets and ideally do other stuff too).

Vectric said that VCarve imports the largest face as the top, so it’s possible VCarve was choosing the “bottom” as the “top” and therefore altogether ignoring the dado… which still seems weird but I guess we’re going with it.

Fabber gave me a workaround so that I can continue to use that software. It’s not perfect but it’s the best solution I’ve found so far to progress my projects from Sketchup models into CNC programs.

Thanks for all the help!

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Interesting. It’s odd that it ignored the dado but captured the circles and rectangles and biscuit slots drawn on the surface. Is that because the circles and rectangles don’t run off the edge of the board?

What was the workaround that Fabber gave you?

I also think it’s odd, but for me it wasn’t worth further investigating at the moment.

Fabber has its own SVG exporter, which I just figured out how to use correctly, I guess. Originally it was showing the dados but not the drill holes. As you can see in the model I only drew circles in certain positions, instead of actually push/pulling them to make actual holes in my parts. So Eric at Fabber suggested I make them actual holes into the part, and now it imports the biscuit slots, the drill holes, and the dados.

Dave, what is your day job? lol I’m just curious. Do you work for Sketchup (wow i just realized that the word ketchup is in Sketchup and I cannot unsee this), or do you just have Sketchup experience from your day job?

I guess as long as you are getting the results you need.

I don’t work for SketchUp, at least I’m not on their payroll. I do this Sage thing voluntarily. In my current “day job” I use SketchUp and LayOut professionally. Much of what I do is woodworking related; shop drawings, project proposals, things like that. I also teach others to use SketchUp and LayOut with a lot of that training being live on-line one-on-one. If you want to see a few examples typical of the sort of stuff I model, go to my profile and click on the link to my online album.