So I’ve been using Sketchup 2013 for years because the newer versions of Sketchup don’t support a plug in that I need. I recently tried opening one of my models and came to find that the Sketchup workspace looks all overexposed. I didn’t adjust any settings to cause this, it just seemed to appear this way on its own. Any ideas on how I can fix this?
Your screen shot looks pretty good to me. What are the OpenGL settings for SketchUp? which graphics card is actually being used?
FWIW, this won’t be a SketchUp bug. SketchUp 2013 hasn’t changed since, well, 2013. Since it worked before and doesn’t look right for you now, you need to look at what has changed as far as your graphics are concerned. Often on Windows that’s a graphics driver update that was pushed as part of an automatic Windows update.
I’m running a NVIDIA GeForce GTX 1080, I’ll have to see if something updated. Thanks for the reply.
Make sure that SketchUp is actually using that GPU. Automatic Windows updates have been known to change that to the integrated GPU.
Out of curiosity, what’s the plugin that you use that isn’t supported beyond 2013?
Do you know how to check into that? I have several older plugins for exporting to train simulator formats.
First thing I’d do is look at the OpenGL settings in SketchUp’s Preferences. Also look at the Nvidia control panel to see that the Nvidia card is set up to display SketchUp.
Hey that did the trick! Thank you so much, I would have never thought to look through the OpenGL settings, I’ve never heard of that before. Much appreciated.
Great texturing and a very nice model.