When I triple-click on a surface to extrude it I get this long shadow that looks ‘selected’. This is happening on all components in the model. I thought it might be because something isn’t square but I’ve checked everything and it seems ok. I’m using the Cabinet Sense extension.
Could you share the .skp file with us so we can examine the model? Looks like there’s some attached hidden geometry but it’s hard to tell without seeing the model.
Apple silicon M series chips are SOC’s which means system on a chip, they have the cpu, gpu, neural engine video encoders and ram on a single die. Apple integrated gpu’s are a lot more powerful than intel or even amd’s, on those CPU’s the gpu uses less than 20% of the die while on apple soc it’s more than 50%. An m1 ultra and M1 max gpu’s are very powerful consuming a fraction of the power of a discrete gpu, the only disadvantage for now, compared to Nvidia, amd and intel dedicated gpu’s is the lack of ray tracing cores, I’m sure apple will implement them in the near future but for now programs like twinmotion, rendering engines like vray or blender’s cycles can’t take advantage of this which reduces the rendering times in over a 100%. For sketchup having an m1 soc is good, cause it has one of the best single core performance on the market and the gpu is powerful enough to handle even big models.