trying to change the orientation of a material in 2026 Pro. the right click “texture” > “position” option is only available if I have one single face with no additional geometry attached to it. if the face is in a more complex object, the option won’t pop up even when I click into the individual face.
View > Hidden Geometry … turn it on. Then select a single face.
Or you can use Fredo ThruPaint and you will be able to rotete the whole texture at once.
doesn’t work.
You are the only one who knows what that model looks like and how the texture is applied. Normally it should work.
Probably because the texture is applied to the group/component container.
Share the .skp file so we don’t have to guess.
nevermind. I figured it out. I applied the texture to the component. if I apply the texture to one individual face, the texture>position option comes up.
That’s the way it’s supposed to work.