Rendering issue - black areas

lighting
rendering
twilight

#1

Hi,
Fairy new to the rendering part of Sketchup. Have been watching some tutorials of lighting but cannot get my head around what is wrong. I have an indoor environment. I have put direct lighting on the area that turns out black, but I cannot get it to light up. It has the same material as the ceiling that works fine. What am I doing wrong?

/L


#2

Maybe reversed faces in the model?


#3

Good go to answer given I think I see this same topic posted once a week :wink:


#4

How would I know if it is reversed? :see_no_evil:


#5

Change face style to ‘Monochrome’ and right-click and select ‘Reverse Faces’ on all blue faces.


#6

Thanks a lot, that did the trick :slight_smile:


#7

Another perfect example for all those people who say “why should I bother keeping the faces correctly orientated, it doesn’t affect anything.”


#8

True. Only models that will never, ever be used in applications other than SketchUp (including rendering plugins) can ignore face orientation.