I would like to use orthographc views of my models to project a texture for a fast workflow to generate simple assets for some 3d storyboard stuff.
The desired workflow would be:
1- render out an ortho view of the model
2- edit and draw on this render in 2d
3- project the texture back on the model
4- repeat for other views
Now my I thought I could use match photo but that can’t use the same camera angle, afaik I can’t use the “watermark” to project from. So far i’ve got it to work somewhat by creating a plane and using the old “project texture onto curved surface” method.
But this is cumbersome and not ideal. Does anyone know of a faster way to project texture from an orthographic view?
(ps i would have posted more screenshots to clarify what I’m on about but as a new user I can only post one)