Problem with two point perspective

When we set camera in two point perspective it moves your cemra for getting the verticals straight… some times it moves more than expected and model dosent fit at screen… what i do is to use pan (but this modify the eye height) but it dosent gives desire results… i dont know if maybe look around tool (the eye icon) respect the two perspective camera and dont modify the verticals …

If i set a scene in two point perspective and i modify with pan tool it modifys verticals or it respect straight verticals?

The same question if i use LOOK AROUND (eye icon) tool modifys verticals for two point perspective camera?

Thank you

Don’t double post. You dredged up an 8 year old thread to post the same thing. I responded to you there.