Hello everyone, first post here.
This is a Vray problem but I hope you don’t mind
I have an annoying problem that’s been bugging me for the last nine hours and I don’t know what to do. I have these glass tubes, 10cm thick and I’m trying to get them to be transparent for the reflective sea, however, after going through three layers of glass, they are no longer able to transmit the reflectivness of the sea and only the diffuse. If I increase the ‘Max trace depth’ in the advanced section of the render options from 5 to 15 (wich I believe is the option that controls how many reflections/refractions one lightray is calculated) I can finally sea the beautiful turquoise sea even through as many as six layers of glass, with one caveat. The IOR is basically useless and doesn’t do anything, as if it was stuck on 1. I have tried everything and really don’t know what to do next. Any help would be much appreciated.
Both have the same refractive IOR of 1.35, the only difference is that the one without any visible distortion has Max Trace Depth set to 15 instead of the default 5.