Problem Exporting DAE OBJ FBX to Blender w/o triangles for quad modeling for High Low Texture Bake for Mixer 2020

@colin @mihai.s So I just added horizontal lines at every corner of every vertice in the painted brick layer and came up with this:

Seems like some of the wireframe problems are addressed, but there’s still this weird face getting added on top of the windows?

Also as I’m adding lines I’m finding that certain walls keep getting removed. When I try to add them back in, they seem to have a hard time acknowledging the existing penetrations? See below:

I wonder if this is related to the way the exporter is reading the geometry