I am fairly new to Sketch up… had some fairly good results going into VR and printing through cura! I am very much a novice though so would really appreciate some advice if possible.
i have been trying to create a small model car at keyring size. When i say I have spent 4 days solid on it I mean it. It has sent me to the forum for my first post. I must have 100 different versions saved. I have tried repairing in mesh mixer and microsoft too.
I basicly want a shell of the outside of the car in low detail so i can print a small model. I have tried to hollow the shape/ make it solid. I then need to export as stl or obj. I have used soild inspector and clean up 3. Im sure someone could do this in about 5mins.
Would anyone be willing to look at the file/s for me and explain how they would approach the task. Id be willing to send the a drink for your time.
Thats not an easy and fast job. You must separate all parts in single groups.
Then you must make them solid with plugins like JointPushPull or by adding of meshes.
3d files mostly made for rendering and not for 3d printing- means they have no thickness and overlapping meshes.
Thanks Simon. I will certainly have a go but I think it is out of my skillset at the minute. I find it really hard working with the mesh (lines everywhere) if i scale it down on cleanup it really distorts it. Maybe one day I will be able to do it. I will have a go though and maybe I get lucky! thanks
This one (all be it not quite the right car) is actually a 3d model. When i imported it 2 wheels and a door on the passenger side (uk) were missing. i copied and pasted from the other side, flipped then put them into position. solid inspector shows an error on these parts would it be easy to make these part of the rest of the model?