When using SketchUp for iPad, even if Profiles are turned off, the default line thickness is still too thick. Thin objects often get hidden behind the lines, and the overall appearance feels too rough and heavy.
However, turning off outline/border lines completely also makes modeling much more difficult and uncomfortable.
Please add an option in the iPad version to adjust the default outline/border line thickness to a much thinner setting. This would make modeling far more refined, enjoyable, and professional. Thank you very much for considering this feature.
if you turn off the profiles (they can be thicker), then all you have is 1pixel thin lines.
you canβt really make lines thinner than 1pixelβ¦ but you can turn them off.
Even with the edges set to the thinnest option, this is still how it looks⦠Please, I sincerely hope you can add a feature that allows the edges to be made even thinner
What your screenshots show is that you have two or more parallel edges close together. As you zoom out they appear to merge. This is a limitation of the display, not a problem with SketchUp. You could manage that by hiding some of the edges but if thereβs to be an improvement it needs to be made to the display by making the pixels smaller.
I know what you mean. Yes, for dense sets of edges like this, thereβs not much you can do for screen images while working in the program. For final output, one hack is to double our quadruple the image size. For example, if you want an image of 1080 pixels, then output to 2160 or more, and then down sample to 1080 in an image editor afterward. That effectively gives you finer lines and finer control over line weight.
You can also use edge color by material in styles and use grey to simulate lighter lines, but I canβt say Iβve done that much.
A simple illustration of what @RTCool describes which I made many years ago. This uses a sketchy line style but the idea is exactly the same. This is the same sketchy style for all five resolutions.
You could make those edges thinner and have the same problemβ¦ this is no different than on the desktop version. Hi-poly models with hundreds / thousands of edges within a single small component do thisβ¦