I’m testing sketchup web for free and I’m trying to build very simple combinations of cylinders and quaders. When I fill the objects with a material nothing happens, that means I don’t see any texture. I’m using the Default Style. Also if I export as png the objects in the picture don’t have any texture. How can I make sketchup the rendering process?
Here are a lot of entries about rendering, but I didn’t found a helpful comment. Also I tried to get a hint in the tutorial without success.
Thank you, Aaron, for the quick answer! I just tried to apply a material/texture on a single side as also to the whole body. I both case there is no success.
How can I make you have access to the skp file? It is 36 MB large. But it is anyway on the server. So in principle you should have access to the file if I release it. But how? The file is in my “Peter Addor” account and is named “Test_Saeule_Adjustment.skp”
Alternately, if you are working with materials added via Import > 2D > As Material, you can stretch the material to scale by eye during application, in which case the material will render logically going forward even whether you are working at 100x or 1x. Just make sure none of your painted faces are still outside of a group before you scale them back down, otherwise the material will not scale down with the face.