Need Help Modeling Custom Glass Feature

Hi, could someone please help by modeling this glass feature for me?
I’m working in SketchUp and Enscape, and I’m struggling to get usable results when using glass blocks from the 3D Warehouse.

I need a custom glass feature modeled from scratch, approximately 3500 mm wide and 3400 mm high, similar to the reference image. The Warehouse components aren’t working well for my project.

Thank you so much. I’d really appreciate the help

2 Likes

Can you show us what you’ve got so far? You may not be as far off as you think and all of us on the forum would prefer to help you do it with tips rather than model something for you….if you teach a man to fish so to speak.

glass.skp (3.8 MB)

This is what I have so far, but it’s not really giving the effect I want. I feel like it needs refinement.

Ok, I see what you mean. You’re not going to get the right result from a standard glass block from 3DW. That’s clearly not what’s being used in this fixture in the reference image.

How does my quick attempt look to you?

The model is fairly simple. Just an extruded rectangle for the block with a V-Ray ‘bumpy’ glass texture applied to it and lights embedded into each block for the edge glow and on the tops and bottoms of each shelf to create the diffused lighting.

You can do the same thing using a bump map applied to your glass material in Enscape rather than V-Ray. See this tutorial for how to make a bumpy/frosted glass material in Enscape: TikTok - Make Your Day

1 Like

OMG this looks amazing. Thank you so much. I’ll follow the TikTok video and refine it on my end as well. Could you also share the refined file you did if possible.
Thank you so much again, I really appreciate it.

Glass_block.skp (16.5 KB) Here’s the Glass block I used. Again, fairly simple rectangle extruded 1”. I forgot to mention that something else I did that may be helpful for you is to import the reference image and scale it…then build or re-position the frame and blocks where you see them. Also note, to save time, you only need to model 1 have of the structure since it’s close enough to being symmetrical.

I managed to do it, thank you so much. However, I’m having an issue with the strip light. When I add it in SketchUp and switch to the Enscape render view, the light doesn’t show up. I’m not sure what I’m missing.

maybe someone with more enscaoe experience can help. I’ll see if theres a way to convert my V-Ray lights to an enscape one now that Chaos owns both V-Ray and Enscape. Post your light settings screenshot so we know what you’re looking at :wink:

Did you try increasing the lumens intensity?

glass.skp (4.1 MB)

I tried adjusting it myself, but I think I may have made it look worse.

It’ll be harder to do correctly in enscape as typically transparent objects are not calculated as a volume and light won’t hit anything inside of it.

Light is mostly passing through it, so it won’t glow as it does in the image

Also, linear lights in enscape only really emit correct from the centre point of the strip , so the blocks on either end will be lit differently.

I’ll have a play and see how I could achieve it

1 Like

Made a little video showing the process I used to make this glass bookshelf/light/art wall. SketchUp+V-Ray.

3 Likes

Very good - I wasn’t happy with anything that I could do in Enscape for this one

1 Like