Natural Stone Walls


#1

Requires: MS Physics

  1. Make a box
    06%20AM

  2. Use round corner
    11%20AM

  3. Texture with ThruPaint
    08%20AM

  4. Make a crevice the size of your wall for rocks to fill

  5. Make rock array
    58%20AM

  6. Turn off rock friction and simulate until level
    28%20AM

  7. Make component array if your computer can’t handle simulating all the rocks. Then add box.
    04%20AM

  8. Use round corner on box

Rock Wall.skp (1.1 MB)


#2

Very cool combination of tools to get this result. For added realism, you could vary the shapes and sizes of the individual stones so that they created a more natural look. Even without that, quite impressive!


#3

That’s a great idea! There could be a few unique rock components that get mixed around randomly in the tumbler. Thank you for the compliment!


#4

Rather ingenious use of the MS Physics plugin.


#5

This is an interesting approach.

If you want it to look even more natural, you can vary the sizes and shapes slightly, and even have a few slightly differently colored materials.


#6

I’m not sure what happened between Steps 6 and 7…seems like the wall looked great in step 6 and that you just need to remove the “crevice” group. Somehow in Step 7 it’s less natural and the weight of dropping the rocks with MS Physics is lost.

I’ll have to try that method as I use Skatter currently which is fast to get a simple wall but takes a bit more effort to get them to appear “stacked.”

See Skatter wall example: