Model shading incorrect, show on V-Ray

Hi there, I’m in the process of producing product images for a client using V-Ray for final renders. The problem I’m having is that the model is showing shading in an unusual way both in Sketchup and V-Ray.


(Second image wont upload on forum due to being a new user)

These are sketchup screenshots, as you can see when I pan either left or right of the model I have strange shading occurring. I’m not sure whether this is a problem with the basket model it self or something to do with some kind of shading option to fix it?

When rendering in V-Ray it also shows up. Image below.

(Can’t upload due to being a new user on the forum will post below)

I have sun turned off and for my lighting in V-ray I have used a HDRis for my background lighting source. The problem I think lies with sketchup or the model. I will say I don’t think I would have this problem if the wire frame was properly connected to the entirety of the model, if that makes sense.

I was wondering if whether one of you has an answer to this. Any help would be much appreciated.

V-Ray (Shading issue still persists).

How did you create that bar… Circle > Follow me? What settings do the edges have? Are there faces inside it? Are they oriented correctly? Do they have any applied material? Is it a group or raw geometry?

Hi Mihai.s

Thanks for the reply.

Unfortunately these models were created by someone else. I believe these were used with the follow me tool although I can’t be certain.

Screenshot 2023-12-20 112324

Image above shows edge settings.

The material used is a standard white. Nothing has been group and is of raw geometry.

Hope you find that useful.

This is how a beginner would work, otherwise you create groups or components, as appropriate.

And in Entity Info you can see the edge properties.

This is something related to what I said in your other thread - this looks like the edge angle for softening is set too high. Select all the geometry affected and reduce it until it looks correct

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